The video examines the work of painter Alex Colville, whose art from the 1950s and 60s looks remarkably like early digital video game graphics. The creator jokingly suggests Colville was a time traveler because his 'uneasy' style predates computer rendering by decades.
The 1950s Artist Who Painted Like a PS2 Game
The video examines the work of painter Alex Colville, whose art from the 1950s and 60s looks remarkably like early digital video game graphics. The creator jokingly suggests Colville was a time traveler because his 'uneasy' style predates computer rendering by decades.
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Analysis
There is one person in history who I'm convinced is a time traveler, and it is the man who made this.
There is one person in history who I'm convinced is a time traveler, and it is the man who made this. Because this is not a video game. This is a painting from 1965. His name was Alex Colville, and there's no way he did not travel to the future, look at a PS2 video game, and then come back and paint this. He painted this in 1954 before a computer had ever rendered anything. I really like his paintings. They have this uneasy quality to them. He served in World War II with distinction, and I just can't help but feel that he. He found a time machine there. Look at him. That is the face of a man who has been to the future and is trying desperately to hide it. Look in those eyes. It's weird. No matter how long I look at this for, I know it's a painting, but my brain can't accept that it's a painting. My brain just sees digital. It's just so weird how our eyes and brain work in that way.
- 01The Bold Claim
Make a wild, impossible claim about a person from the past based on a specific piece of work.
- 02The Visual Reveal
Reveal what the item actually is, contrasting its appearance with its true identity.
- 03The Impossibility Logic
State the creator's name and explain why their work seems impossible for its time.
- 04The Proof of Context
Provide a historical date to emphasize the technological impossibility.
- 05Personal Connection
Share a subjective opinion on the work to build a mood.
- 06The Origin Theory
Add a historical fact and tie it back to your wild claim.
- 07The Close-Up Observation
Direct the viewer to look at a specific detail of the person or object as 'proof'.
- 08The Psychological Conflict
Describe the internal battle between what the brain knows to be true and what it sees.